top of page

Grassland

render02.jpg
This is a environment of an abandoned field that I've worked on. The aim of this small project is for me to explore creating assets for Unity and to familiarize myself with different functions, power and limitations of Unity.
​
I've gained a lot of knowledge on how Unity works and how different it is from Unreal Engine, which I've been using for the past few years. In this project, I've explored not only how to create 3D assets for Unity, but also how to adjust post-processing for the scene. Overall it was a good experience to come out of my comfort zone of Unreal Engine, and to dive into Unity.
​
Also, this project is a good opportunity to explore on the different techniques in creating a outdoor forest environment. I've learned many different ways and methods in creating foliage and rocky objects. 
​
Here is a screenshot on what the environment currently looks like.
Screenshot
render01.jpg

Portfolio by NG JIE QI. Proudly created with Wix.com

bottom of page